Saturday, 18 August 2012

Understanding CryEngine 3 code: The camera

After having looked at how the player moves, I was interested in looking at how the camera's position is updated.

Using the information collected from my previous investigations, I followed a lead that seemed obvious. I was in for a surprise.

Thursday, 2 August 2012

Website trouble

So, I've switched www.moug-portfolio.info to point to the new server (with the new website), and for some reason, it broke MySQL.

Until I can figure out what's going on, the website will be down.

Sorry about that.

EDIT: Should be OK now, please let me know if you encounter any issue.

Monday, 30 July 2012

Website change coming soon

I've been in the process of making some changes to my website, mainly switching to a WordPress powered site and changing the skin as well. I'll publish this change by the end of the week. While the main address will remain the same, any bookmark or RSS feed subscription will become invalid. I'll post here again and on G+ once the new site is live.

Wednesday, 25 July 2012

What is a technical game designer?

I've started this blog over a year and a half ago, but I never really explained where it takes its name from.

So what's a technical game designer then? The short and simple answer would be "a designer who can code". However, that would be inaccurate and incomplete, so let's look at the long answer.

DISCLAIMER: This is a personal take on a position I happen to occupy. In no way it is meant to be a universal definition.

Sunday, 15 July 2012

Understanding CryEngine 3 code: Moving the player

Let's have a look at how player input gets turned into character movement. But first, we need to talk about game actions.

Wednesday, 20 June 2012

Understanding CryEngine 3 code: player character

Now, I want to know about the player character, especially about the way it's set up code-wise.

Wednesday, 13 June 2012

Add me to Google+

Well, if you want to. 

I'm slightly changing my "posting policy" on this blog. From here on, I will only post on the blog articles I wrote. For links or random thoughts, I'll use public posts on Google+. So if you happen to be interested in what I have to share outside of my articles, you can follow circlify add me to Google+. I'll also share there the links to any new blog post. Just click on my name on this post and it should send you to my G+ profile.

And no, I don't have Twitter and I don't like it :)