Showing posts with label Production. Show all posts
Showing posts with label Production. Show all posts

Saturday, 25 June 2011

ZBR

Another term borrowed from Microsoft's project management philosophy, ZBR is where the end really begins.

It means Zero Bug Release, though it doesn't mean shipping a bug-free game...

Tuesday, 10 May 2011

Beta

Also coming from traditional software development, Beta usually has a less controversial definition than Alpha.

The short version is that a beta contains everything, including the bugs.

However, in games development, Beta has been taking another meaning since the last few years.

Friday, 29 April 2011

Alpha

Borrowed from traditional (i.e. non-games) software development, Alpha designates a key stage in a game's development. The definition of Alpha for traditional software is, according to Wikipedia:

Alpha software can be unstable and could cause crashes or data loss. [...] The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. At this time, the software is said to be feature complete.

In game development, the definition is a bit more blurry.