Showing posts with label FPS. Show all posts
Showing posts with label FPS. Show all posts

Saturday, 2 April 2011

Aim systems in First Person Shooters

Earlier this week, FPS-focused (French) website NoFrag published a very interesting article, making a quite thorough analysis of the various aiming mechanics you can find in an FPS. Its author, Nooky, kindly allowed me to translate this article in English and post it here. All kudos (and potential complaints ;)) goes to him. Unfortunately, I can't really translate the embedded videos, but everything is explained in the following paragraphs.

Original article.